A downloadable game

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This is a solo push-your-luck journaling game.
You create and play through a dungeon full of bizarre things.
It is meant for a quick play over an hour. 
Fulfill your character's goal, find the Tomb's secret, and write a good story.
Bonus: at the end of your game you have a ready-made dungeon to reuse. 

How do you play?
Print this pamphlet.
Prepare a few 6-sided dice.
Take a pencil and an eraser.
Make yourself comfortable.
Start rolling and writing.
That's all.

A quick dungeon generator.
The Oracle and Interior tables help you make a memorable dungeon in under 10min. 

Design, writing, editing, layout: Axiom Delver
Assets: Alderdoodle; Wikimedia Commons.

ACKNOWLEDGMENTS:

Updated 1 day ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorAxiom Delver
GenreRole Playing
TagsDungeon Crawler, journaling, roll-and-write, Singleplayer, Solo RPG, Tabletop, Tabletop role-playing game

Purchase

Buy Now$1.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

TIC-TAC-TOMBS_Ver.2.3.pdf 2.2 MB

Community Copy

Support this game at or above a special price point to receive something exclusive.

Community Copy

Help yourself to a community copy.
Comment and rate, it helps tremendously.
Sharing on social media is greatly appreciated.

Cheers!

Download demo

Download
Tic_Tac_Tombs_v_1.pdf 360 kB

Comments

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Hi, question about passing or failing checks: is the result dependant on the ratio of dice that pass or fail? 1 fails, 2 pass = pass. 2 fails, 1 pass = fail? The note at the bottom of the page says to use fewer dice as they're resolved collectively, but I'm not sure what that means. Thanks!

Hi!
Whenever you choose a Feature to make a Check attempt, you roll a number of dice equal to it's value. Then count all Passes and all Fails.

Example:
You need 2 Passes to clear an area.
You roll Prowess, which has a value of 5, so you roll 5 dice. You get 3 Passes, and two Fails = the room is cleared, that's for sure, since you got at least two Passes.

Now comes the Tally!
Passes: you two 5's and a 4; Fails: you got two 2's.
Start the Tally from the highest values: 5, 5, 4, 2, 2.

So it goes like this:
5: (Up your Features or choose new Items) x2.
4: (Decrease any Feature by one, or lose an item)
2: (Decrease any Feature by one) x2

 And... see if you're still alive and/or found anything good :)

Ah, that makes sense. Thank you! I'm impressed with how much game you were able to get onto 2 pages. It's a fun little dungeon dive!

Thank you very much!